![]() Not the character himself, but it's the inclusion of Ezio Auditore that raised some eyebrows.By comparison, Edge Master can copy everyone and Elysium, the female character mimic, has her own Critical Edge. This is particularly bad when it comes to discussing Kilik, a popular character in all other contexts who fans were glad to see return in V, as the most he (the male character mimic) gets are a few of his old staff moves when copying Xiba's very dissimilar style (which falls far closer to that of the absent Seong Mi-na). Among the widely debated issues with Soulcalibur V's questionable roster selection was the inclusion of three sword-and-shield users (Patroklos, Pyrrha, and Pyrrha Omega) and, even worse, the inclusion of three mimic characters (Kilik, Edge Master, and Elysium) whereas previous games only had one at most.Some players, particularly those at higher levels of play, will protest that GIs are still as useful as in the last 3-4 games (see Difficult, but Awesome on the main series page for more details), but many others felt the mechanic was nerfed to nigh-uselessness to make way for Just Guard in another Street Fighter III/ Ga rou-influenced decision by Odashima. On the other hand, they now cost meter (25% of the Critical Gauge), can no longer block Unblockable Attacks, and don't provide much of an opportunity for a counterattack due to the recovery frames, while Just Impacts have been abolished completely and the changed input (4A+B+K from 4G/6G) makes it impossible to parry by pressing back + Guard. On one hand, they can now repel attacks of any height and are active for a larger number of frames. The changes to Guard Impacts did not sit well with a lot of older fans.Many felt that the meter was well-implemented while many others felt that it made Soulcalibur less unique and more generic. Even the new mechanics were not safe from polarizing the fanbase.The competitive players loved the changes done to the engine, while fans of the single player modes were disappointed with the slm solo options, not to mention missing/replaced classic characters. and it eventually succeeded in this endeavor (see also: Contested Sequel below). Soulcalibur V was already on a crash course for splitting the fanbase in two once more, and then more details were released.Her inclusion as the sole representative of the Soul Series in Project × Zone 2, though unexpected note Mitsurugi and Taki were included in Namco × Capcom (which released half a year prior to Soulcalibur III) and the series had no representation whatsoever in the original PXZ (despite the game hitting shelves in Japan about 10 months after SCV), is widely seen to have been to the girl's benefit Natsu's short bouts of character focus and good chemistry with the cast allowed her personality to shine through unlike in her debut here, making her a much more endearing character in the procress. Not to mention that she replaced Taki, a fan-favourite. A plucky, fun take on the usually "stoic ninja" stereotypes, or an annoyingly tacky Highly-Visible Ninja Barbie, pandering to the very worst Mukokuseki pop culture principles. is either an intriguing and badass character and the coolest newcomer, or a bizarre, out-of-place anime dude that doesn't fit the setting and overstayed his welcome. The whole "go back in time to prevent your big mistake" element - never once hinted as an ability of Edge Master's, one that would've been useful at numerous points in the series - is so Deus ex Machina it hurts. ![]() The fact that Patroklos' personality flips on a dime in the least believable fashion possible for the sake of plot advancement and forced Character Development can be considered this.The rest of the returning cast are afforded a variety of contrived excuses for the fact that they look exactly the same as they did 17 years previous - Ivy (listed as "stopped aging at 32"), Maxi, Tira, Cervantes, Raphael, and Kilik all have similarly wafty excuses (or no explanation at all) in their bios to explain their youthful inertia ( all of these cases have to do with Soul Edge's influence when you look at it). Despite the Time Skip of 17 years, only Mitsurugi (46), Siegfried (40), Hilde (35), and Voldo (67) have aged naturally out of the whole returning cast.Was she making sure Pyrrha stayed alive for all those 17 years due solely to keep her around to manipulate into being Soul Edge's host later in life or was there genuine motivation buried somewhere in there to keep Sophitia's final request that Pyrrha would be taken somewhere safe? Alternative Character Interpretation: The game's ambiguously canon light novel appears to do this to Tira.
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